The biggest difference, even with a big, heavy sword like a longsword, is there's a lot more feeling the other blade and sliding around on them, rather than wild slicing. I didn't go for very long, only a few months, but what developed in that time was an appreciation for the actual art of sword fighting, the fundamentals, and how different it is to what we see in games. Availability: Released 16th Feb 2021 on Steam Early Access for £13.49.Cool, huh! ( Sussex Sword Academy, if you're ever interested.) Hellish Quart preview Jacek, Barabasz, and Marie can all move their forward foot back by pressing back to avoid getting their leg snipped, and can also counter attack by pressing any attack button.Bertie: Oh gosh oh gosh oh gosh, I finally get to tell you I did sword fighting in real-life! I would go to a small school gymnasium each week, cover myself in a mix of cricket padding and fencing equipment, and then hit other people (who were part of the class, obviously!) with a big blade. It also results in a character guarding faster after an attack, allowing for a quicker recovery after being blocked. In addition, all characters can strengthen their guard by simply going backwards. Feinting is performed by simply going backwards while attacking. All characters have combos which are simple to perform, usually a combination of various attack buttons and/or movements, along with special attacks such as Marie’s passata soto or Barabasz’s belly lunge.Īll characters except Gedeon can feint most of their neutral and forward attacks (with Gedeon morphing his attacks into other attacks instead), allowing them to set up baits and move around their opponent’s guard. All characters except for Marie have a long guard (In the case for Marie, she has a short guard) which change the movesets of characters, usually including thrusts, snap attacks, lunges, and blade beats. In addition, Kalkstein, Isabella, and Gedeon can change what foot they have forward, resulting in a change of their moveset. ![]() Attacks can change directions by going to the left, right, forward, or back. T/ and Y/ are attacks that target the head and upper torso while G/ and H/ are attacks that target the legs and lower torso. By double-tapping to any direction, you can dash to that direction, usually to avoid attacks or quickly retreat.Ĭharacters have 4 attacks which are activated by pressing T Y G H (keyboard) or (controller). It is possible to disable one’s legs assuming they have taken enough damage on their legs, which will reduce their movement significantly and make them more vulnerable to attacks.Ĭharacters are moved using W A S D on keyboard or ↑ ← ↓ → on a controller, and can move in 8 directions: forward, back, to the right, to the left, diagonally right forward, diagonally left forward, diagonally right back, and diagonally left back. All weapons have different blocking abilities Kalkstein’s schiavona for example is significantly better at blocking attack’s than Marie’s rapier.Īll body parts of a character have their own health pools if one of these body parts runs out of health, regardless of what it is the character will fall. ![]() Stamina is permanently reduced if a character has been injured.īlocking is performed automatically so long as a character is not performing an attack, dashing, or is in hitstun. Stamina is temporarily reduced by attacking, blocking attacks, and interacting with a blade in long guard while in longguard. ![]() Stamina is the amount of energy a character has the less stamina a character has the slower their attacks are in start up, action, and recovery and the less likely they are to block an incoming attack.
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